Wedge

Wedge
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In differential geometry, the Grassmann product—represented by a wedge—constructs higher–dimensional objects through the addition of existing dimensions. WEDGE channels this mathematical operation as both metaphor and method. The studio explores the space between abstraction and matter, using technologies like binder jet 3D printing, LIDAR scanning, and computational modelling to redefine how materials behave and how forms emerge. Through recursive design systems and material experimentation, Wedge builds contemporary furniture and spatial objects that encode process, perception, and precision.

WEDGE presents Epoch II—a collection shaped by digital scanning, algorithmic simulation, and 3D sand printing. Initially developed for a hotel in the Swiss Alps, each piece emerges from recursive geometries and printed quartz sand, oscillating between function and fiction. Echoing the dreamlike atmosphere of Last Year at Marienbad, the collection invites temporal ambiguity and material instability. Epoch II is a study in computational craft—where objects unfold through feedback, entropy, and ecological materiality. Epoch II at 3daysofdesign in Copenhagen was curated and produced by artist-designers Lei Zhang and Peiyan Zou, and presented by Wedge

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